I’m back with more Halloween goodies along with some more updates on what I’ve been up to.
Well first things first. I’m going to get to the stuff you guys actually are interested in and update you on the Halloween entry I’m working on for Zbrush Central. Tonight I managed to finish up polypainting my werewolf as well as throwing him into a nice dynamic pose. I’m pretty proud how this guy is turning out so far, and I can’t wait to see the final product.
I will be following some fiber mesh tutorials in order to create realistic fur for this guy. Here are some images I pulled straight from Zbrush.
Now here come the other things haha.
Well I’ve just been up to doing game development work as usual. Tonight I got a nice update mock-up pic of the main character for our game going. Hopefully my Executive Producer enjoys the update.
Things are starting to come together a little bit more. Along with the normal game dev jobs we received an update on our logo animation from our animator and it is really shaping up well. I can’t wait to post the final product on my blog for you guys to see. I did have a hand in this whole logo process. I storyboarded the animation as well as creating the actual company logo in GIMP.
Lastly, I have been doing some assignments on my “Creature Production Course” over at Phoenix Atelier. Saturdays are review days so I have had a couple of nice chats one-on-one, with my instructor, Cesar Dacol Jr.
Well that about sums up what I’ve had going on lately. Thanks again guys for taking the time to read my blog posts.
Hope to update you again soon on all my latest endeavors!
See you later!